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Linux calls its dynamically-linked libraries “shared objects” and gives them the suffix. Let my barely-contained ranting reassure you, and with luck the actual instructions in here may get you where you need to be. They may be suffering impostor syndrome, wondering how they could be screwing up such an obviously basic thing.
#Use a dll file on mac software#
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Indeed, it has been a solved problem for decades. Getting a program to load and run while depending on shared libraries is not generally considered a difficult problem. Some Words of Encouragement Before The Abyss
#Use a dll file on mac mac#
My advice for gcc/clang on Linux or Mac may perhaps be applicable. I’ll only bring it into play if there’s something that’s so much easier to do with the CLI that you’d normally break out of Visual Studio to do it.īSD, on the other hand, I’m skipping because I know basically nothing about it other than that sometimes it is surprisingly and distressingly different. If it is very important to track down the relevant flags for some build, Visual Studio’s Preferences dialog boxes are extremely transparent about what each entry in each dialog box controls, listing the relevant command-line options either in the description of the setting or alongside each possible option. I’m skipping the Visual Studio command line tools because they are verbose, arcane, and exceptionally easy to find documentation for, assuming you can make it happen in Visual Studio itself. There are two semi-major cases that I’m not going to cover: directly using the Visual Studio command-line tools, and the BSD-like systems, which have a different binary format from the three OSes I am covering. Irrespective of your operating system, gcc and clang often end up behaving very similarly, and clang also has a mode called clang-cl that apparently mimicks the command-line interface of the Visual Studio tools.
#Use a dll file on mac how to#
How to get a result that actually keeps working once you send your program off to someone else.Įxactly how this stuff works, and what you need to do, varies depending on your operating system and build tools. How to write them, how to build them, how to connect them to your programs.